VIZAVI
VIZAVI CORE 2.06. Previous start: H13.03.21. Link device: NOT FOUND. The program runs in emulation mode. VIZAVI is the operating program of a link table, written at a Japanese institute for sessions with the other side. The table, a board of dice, is not connected. The program still starts, emulates the table, and waits for a subject. Subject file No.07: UNREGISTERED. Six channels, one for each face of a die. You stand on a die and roll it across the board. Put together as many equal faces as the face has pips - two 2s, three 3s, six 6s - and the combo goes under the surface: sent. While it is leaving, the channel is open: roll one more die with the same face up to it, and it leaves too. The menu is a die. Six files on its faces: LEVELS - forty-two boards in one row, seven chapters. Clear every die. Stars by the number of moves. No move limit. A move can be taken back. PROTOCOL - a session without a limit. Dice come up from below by themselves. What comes up is noise. When noise fills the board, the link is lost. The results of all subjects go into one table. RECORDS, HOW TO PLAY, README, SYSTEM. After a session something may come through. The program does not say what it is. Dice puzzle. Keyboard and touch. Seven languages.
How to play
- OPERATING PROCEDURE 1.
- Roll.
- You stand on a die and roll it: a side face comes up on top.
- Into an empty cell the die rolls with you.
- Onto a die next to you, you simply step.
- Opposite faces make seven: under a 1 lies a 6. 2.
- Combo.
- As many dice side by side as their top face has pips: two 2s, three 3s, six 6s.
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📖 About this game
VIZAVI CORE 2.06. Previous start: H13.03.21. Link device: NOT FOUND. The program runs in emulation mode. VIZAVI is the operating program of a link table, written at a Japanese institute for sessions with the other side. The table, a board of dice, is not connected. The program still starts, emulates the table, and waits for a subject. Subject file No.07: UNREGISTERED. Six channels, one for each face of a die. You stand on a die and roll it across the board. Put together as many equal faces as the face has pips - two 2s, three 3s, six 6s - and the combo goes under the surface: sent. While it is leaving, the channel is open: roll one more die with the same face up to it, and it leaves too. The menu is a die. Six files on its faces: LEVELS - forty-two boards in one row, seven chapters. Clear every die. Stars by the number of moves. No move limit. A move can be taken back. PROTOCOL - a session without a limit. Dice come up from below by themselves. What comes up is noise. When noise fills the board, the link is lost. The results of all subjects go into one table. RECORDS, HOW TO PLAY, README, SYSTEM. After a session something may come through. The program does not say what it is. Dice puzzle. Keyboard and touch. Seven languages.
🎮 How to play
- OPERATING PROCEDURE 1.
- Roll.
- You stand on a die and roll it: a side face comes up on top.
- Into an empty cell the die rolls with you.
- Onto a die next to you, you simply step.
- Opposite faces make seven: under a 1 lies a 6. 2.
- Combo.
- As many dice side by side as their top face has pips: two 2s, three 3s, six 6s.
VIZAVI CORE 2.06. Previous start: H13.03.21. Link device: NOT FOUND. The program runs in emulation mode. VIZAVI is the operating program of a link table, written at a Japanese institute for sessions with the other side. The table, a board of dice, is not connected. The program still starts, emulates the table, and waits for a subject. Subject file No.07: UNREGISTERED. Six channels, one for each face of a die. You stand on a die and roll it across the board. Put together as many equal faces as the face has pips - two 2s, three 3s, six 6s - and the combo goes under the surface: sent. While it is leaving, the channel is open: roll one more die with the same face up to it, and it leaves too. The menu is a die. Six files on its faces: LEVELS - forty-two boards in one row, seven chapters. Clear every die. Stars by the number of moves. No move limit. A move can be taken back. PROTOCOL - a session without a limit. Dice come up from below by themselves. What comes up is noise. When noise fills the board, the link is lost. The results of all subjects go into one table. RECORDS, HOW TO PLAY, README, SYSTEM. After a session something may come through. The program does not say what it is. Dice puzzle. Keyboard and touch. Seven languages.
How to play
- OPERATING PROCEDURE 1.
- Roll.
- You stand on a die and roll it: a side face comes up on top.
- Into an empty cell the die rolls with you.
- Onto a die next to you, you simply step.
- Opposite faces make seven: under a 1 lies a 6. 2.
- Combo.
- As many dice side by side as their top face has pips: two 2s, three 3s, six 6s.
The game keeps running. Swipe down or tap outside to close
Game source: Playgama · Copyright belongs to the original developer · Game sources & licensing